AKA VIRTUAL - KICHI - 3D TEXTURING
In late May 2022, I was approached for an art consultation regarding the final textures of the vTuber Kichi. Following our initial discussion, I was contracted to make texturing revisions before her concert debut in early April. The revisions involved aligning the final textures more closely with the concept art and enhancing the glossiness of her hair and accessories. I completed the textures using Blender and Photoshop, and then imported them into Unity.
LOW POLY CHARACTERS
Low poly characters modeled and textured in Blender. Mixamo MoCap applied to the model with animated textures for the eyes.
Lapras
Pokémon fan art
Li’l Cactus
Seiken Densetsu fan art
SIMPLE POLY
A college computer animation assignment. I was tasked with designing a simple, arm-less character with a few design elements that would provide secondary animation. After modeling and rigging the character, I animated them jumping, walking, and turning.